Swing across and through the water. Keep pulling levers and jumping on to ledges until another ghost attacks you. Exorcise it by swimming into one of the side rooms.
Make your way to the Trident you'll find another one higher up and follow the tunnel to the start of the level. Climb down and find the third and fourth Trident and use the crowbar on the gate. Get back to the catacombs, slide down and go up the white steps. Take the small door straight ahead out of the five to use the Trident on a statue. Do the same with the rest, make it to the coffin chamber and open the middle coffin.
Take the second door on the left and kill all knights by shooting them in their gem hearts. The one on a horse will leave his behind. Take it and put it in the slot a few rooms behind. Now head back, collecting the star from the middle pillar and take the right-hand door to the room with the big cog and swim down for more stars. Head back to the start of the level and enter the door nearest the giant vase. Put the three stars in their slots and put all the planets in the circles on the floor blue in the middle, then grey, green, brown and gold in the final ring.
Push down the first statue and then walk round clockwise doing the rest, making sure the fire spirit doesn't get you on your way to the balcony of the first room.
Go right and drop down the monkey's nose until you're hanging off its lip and go into its mouth. Get the Pharaoh's pillar, stand on the two grates to light the pedestals and light the torch.
Throw it on to the wooden floor, grab the music scroll and make your way back to the harp, which you should then play. Drag the lantern in front of the slope. Now go to the coastal ruins and swim through an underwater tunnel into the next level.
Put the pillar in the left side of the temple and the knot in the right side. Swim down the open door, open the three green doors and use the crowbar on the two beetles in the walls near the big statue. Go down the hole, get the winding key and push the panel on the left. Go back to where you killed a Pharaoh bird and use the beetles on the black pyramid you'll eventually get to. Slide into the gasoline and get two more beetles before you're set alight. Place the unbroken one on the pyramid, collect another beetle and repeat the process, and go to the set of steps near the beginning to get the last scarab.
Many acrobatics later, put it in its slot in the pyramid, get the mechanical scarab, combine it with the winding key and go back to where you found the last one. Put the beetle in the space on the floor and run behind the insect to avoid the spikes.
Get it back and pick up the Gauntlet from the casket further on. Head back to the hall and repeat the process with the next set of spikes. Jump and grab on to the lever up on the wall, shimmy along and get the Right Greave from another casket.
Go through the doors that have opened and get the Pharaoh's knot from yet another casket. Go out and left to the semicircular steps where you can place the knot. Climb on to the block after the bronze Lara has appeared, and protect it from the bird.
Pull the two switches at the top, get the Hathor Effigy and the Ornate Handle, combine them and place the resulting Portal Guardian on top of the pole. After killing the guardians, you'll find the Left Greave and the Breast Plate.
What can I say about The Last Revelation that I haven't said before, or a year before that, or a year before that, all the way back to my review of the first Tomb Raider? As we've come to expect, this latest sequel doesn't try hard to break new ground. The gal has learned some new moves--namely, the ability to shimmy around corners and swing on ropes. You even glimpse Teen Jailbait Lara in the training level. But control is as clunky as ever. Fortunately, TR4 doesn't force you to fight your joypad as much as the previous two sequels.
As in the original, you face fewer enemies and not nearly as many swinging blades and other lethal obstacle courses that would otherwise put blisters on top of the calluses you got playing TR3.
This game's more about exploration and puzzle solving. Trouble is, you're forced into frequent backtracking during several levels, which act as hubs to nearby stages. Later puzzles are ruthless; you'll do a lot of croaking and reloading before you figure 'em out. The game is riddled with glitches and feels rushed. And don't even get me started on those frig-gin' scarab beetles. TR4 isn't without its great moments; the train level and a puzzle that works like a stone-age version of the boardgame Sorry!
But--and this is just a fact of life--too much of the same 'ol thing gets ho-hum. Tomb Raider has never been a game that I've been able to get into. What hurts TR most is its clunky, overly complex control scheme. I had to stop and ask myself, "Why does this control this way? Why am I fighting the controls this much? Get around the control and this is an OK game, but it needs a serious overhaul. It's more than apparent that the old idea well is running a bit dry at Core, and while the graphics are improved and the story more focused than last time-you can't help but feel that this was rushed out.
Some of the puzzles don't seem thought through properly, and there are still control issues. Brian Wilson once sang, " True, TR4 is better than TR3, but the game still has major problems. Controls have not evolved; Lara's still a pain to move around, and this becomes especially obvious in certain areas of TR4 where bad controls make you want to snap the disc in half.
Most of the time, the heroine solves jumping puzzles and riddles that are built on the correct switching of levers or the search for keys. The girl also periodically fights with opponents. The plot tells how an adventurer accidentally provoked the onset of the apocalypse. A young woman inadvertently opened an ancient tomb where the Egyptian god Set was imprisoned. She needs to put an angry deity to rest and save the world before time runs out.. Download torrent.
The site administration is not responsible for the content of the materials on the resource. If you are the copyright holder and want to completely or partially remove your material from our site, then write to the administration with links to the relevant documents.
Your property was freely available and that is why it was published on our website. The site is non-commercial and we are not able to check all user posts. Version: Full Last Release Tomb Raider 4: The Last Revelation It stands out against the background of its predecessors with improved graphics by the standards of those years. Tomb Raider 4: The Last Revelation screenshots:. As with all the PC versions of the series, you can save the game at any time. Some of the items Lara carries, such as the binoculars, don't have any use until later in the game.
Two of the newest inventory features are the ability to combine items to unlock doors or disable traps, and the shotgun's option to use either single or wide shot ammunition. The wide ammo allows Lara to shoot multiple enemies at the same time! The delayed timing for switches is back with even more puzzles to solve. But there seems to be less pushing and pulling, at least in the beginning stages.
The flashlight is one of the coolest gadgets you'll find! Enemy AI is well thought out as they relentlessly follow Lara around the vicinity. Not all monsters can be killed so you'll have to figure another way to get rid of them. Some of the puzzles are very tricky and that means this game is more adventure than action.
That can either be construed as good or bad depending on how much you liked or disliked the various Tomb Raider titles, as they are different from each other in many ways without losing that Tomb Raider touch, of course. Graphics: Visually stunning graphics that blow away the previous versions, with real time lighting that actually works since Lara's skin appears more realistic, not elastic!
Sound: The ambience and stereo effects in the game are astounding.
0コメント